The+Most+Dangerous+Game

Short Stories - Literary Devises Title: __The Most Dangerous Game __

Point of View:

The point of view is third person and it is semi omniscient because the narrator is not Rainsford and the narrator knew the story but, didn`t reveal that they knew all.

Protagonist:

The protagonist is Rainsford because he was mentioned before the General was and the story fallows how Rainsford survived the General`s game.

What type of character is the Protagonist?

Rainsford is a round dynamic character that starts off as an ignorant young, famous hunter who doesn`t think that animals can feel but, by the end of the story he knows how animals feel to be hunted and he has become a little less ignorant. He also became a better hunter because of being hunted.

Antagonist:

The antagonist is General Zaroff because he was the one who was forcing Rainsford to play his cruel game for his fun. He was also the hunter who was hunting Rainsford.

Describe the setting

The story takes place on a perfect Caribbean island with hills rising up on one side and cliffs on the other side of the island. On the right of the cliffs there is a small cove where the General’s house is located. Throughout the island there is a jungle that stretches from onside of the island to the General’s back door step. On the south side of the island there is a swamp that is nearly always covered with fog.

Type of Conflict:

The type of conflict is Man vs. Man because Rainsford is trying to win and live through this game that the General set up and is p[laying to kill Rainsford.

Describe the main conflict:

The main conflict is Rainsford try to live and escape from the General’s island. Rainsford does not want to play the General’s game because it is man slaughter and it is not right in his opinion. But when the General doesn’t let him leave he is forced to play the game. Rainsford becomes the animal of the General’s pleasure that he wants to kill for sport, Rainsford is the animal. So then Rainsford is playing for his life and for the right to get off the island.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Describe the Climax of the Story:

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">The climax of the story is when Rainsford jumps off the cliff because that is when he stops getting chased and starts to become the hunter.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">How does the Protagonist change over the course of the story?

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Rainsford changes from being an ignorant young hunter who thought that animals couldn’t feel. But, when he gets to the island and starts to get hunted he changes and realizes that animals can feel and that they can really feel fear when being hunted. Then when he confronts the General for the last time he changes again, he becomes more confident but wary because he knew what it felt like to be hunted.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Describe the relationship between the title and the theme.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">The relationship between the title and the theme is that there is danger in everything. The keyword in the title that reveals this is DANGEROUS. The word dangerous reveals that there is “danger” and when it is combined with the word “game” it tells us that there is danger in everything sense if a game has danger in it then most things must have danger. Why because a game to a person is something that usually has no danger to the general public. So if it has danger then lots of things deemed safe are actually dangerous.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">How does the main conflict help to illustrate the theme?

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">The main conflict helps illustrate the theme by showing us that what the General thought was over and safe was actually still going and dangerous. That is why the General died at the end of the story.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">How does the climax help to illustrate the theme?

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">The climax helps illustrate the theme by showing that there was danger in the game that Rainsford was forced to play. He had to jump off a cliff into the ocean without knowing what was below him to save his life.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Give examples of each of the following literary terms in the story (use quotes):

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Simile:

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">An example of a simile in this short story is //“The sea was as flat as a plate glass window.”// This simile tells us that the Caribbean Sea was very still that day.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Metaphor:

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">An example of a metaphor in this short story is //“What I felt was a- a mental chill…”// This metaphor tells that sometimes when we get really scared we feel like our mind has gone numb, a mental chill.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Personification:

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">An example of personification in this short story is //“… a leering gargoyle…”// This is a type of personification that is giving an inanimate object a human facial expression.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Symbol:

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">An example of a symbol in this short story is //“… gargoyle for a knocker…”// This is a symbol for creepiness and danger. This is a symbol for creepiness and danger because in most horror films gargoyles are all over the building that the main character is entering. It is also a symbol for creepiness because people usually associate gargoyles with creepy things.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Foreshadowing (give both elements):

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">An example of foreshadowing in this short story is “//Someone off in the blackness, someone had fired three gun shots.”// This is a foreshadowing of someone or something was going to be hunted. //“We shall have some capital hunting, you and I…”// This proves that someone or something is going to be hunted in the story.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Irony:

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">An example of irony in this short story is when Rainsford said //“I’m still a beast at bay…”// This is ironic because before Rainsford was being hunted he was a hunter that hunted beasts but, after he won the game he said that he was a beast, So he became the thing that he hunted.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Imagery:

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">An example of imagery in this short story is //“…the dank tropical night that was palpable as it pressed its thick warm blackness upon the yacht.”// This allows us to imagine the darkness that the Caribbean is engulfed in during the night. It is blackness so black the one could not see more than 30-60 yards out.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">Describe the relationships between the class theme and the story.

<span style="font-family: Helvetica,sans-serif; margin-bottom: 0pt; margin-left: 0cm; margin-right: 0cm; margin-top: 0cm;">The relationship between the class theme and this story is that man has the power to kill. We kill everything and anything. We even kill our own race for sport because it is apparently fun and because we have the power to do it. We abuse our power to kill. We use it for the sake of fun instead of using it for helping animals and other people.

<span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"> Completion 5/5 <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"> Effort 4.5/5 <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"> Content 4.5/5 <span style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"> Total 14/15

QUESTIONS: Answer the following questions. /32

1. What is meant by “He lived a year in a minute”? 2/2

Rainsford meant that the suspence in waiting for the General to come and find him made time feel like it slowed down. Its like when you are in an elevator and you need to go somewhere very quickly and the elevator seems to be taking forever to get to your floor but, really the timethat had past was not that long.

2. What is meant by “I am still a beast at bay”? 2/2

"I am still a beast at bay" meant that Rainsford was still playing the game and to let the General know that the game was still on. It was also a testiment to the General to let him know that he wasn't forgiven for making him play his game and that Rainsford was going to kill him.

3. In which sea has Connell set Ship-Trap island? 1/1

The Caribbean Sea.

4. How is Zaroff able to finance his life style? 2/2

Zaroff was able to finance his style by investing heavily in the Americian stock market. That was how he made his money after the Great White Czar fell and most of the Russian nobles lost their money. He also made some money working for the GReat White Czar in his armies.

5. If Rainsford wins the hunt, what does Zaroff promise him? 1/1

Zaroff promises that he would let Riansford off the island and drop him off on the mainland near a village.

6. What happened to Lazarus? 2/2

Lazarus, Zarof's favorite dog, died in quick sand while caseing one of Zaroff's "game". The dog didn't see the quick sand because it was night and the quick sand was located in Death Swamp.

7. Where does Rainsford spend the first night of his hunt?1 /1

Rainsford spent the first night of the hunt in a tree waitting and hopeing that the General would not find him.

8. How many acres did Zaroff’s father have in the Crimea?1 /1

250, 000 acres or a quarter million acers.

9. Why does Zarroff suggest Rainsford wear moccasins? 1/1

Zaroff suggests that Rainsford wear moccasins because they leave a fainter or poorer trail.

10. What caused Rainsford to believe Zaroff knew he was hiding in the tree? Do you think he was right? Give reasons. 3/3

The three things that made Rainsfords believe that Zaroff knew that he was in the tree was first Zaroff smiled because he knew that Riansford was there and was thinking that he would let Rainsford continue in the game just ofr some more fune. Second Zaroff turned his back and walked way from the tree which Zaroff wouldn't do if he didn't know that someone was in the tree and the foot prints just stopped. Thirdly Zaroff blew a large over dramatic smoke cloud towards Riansford before he walked away to basicly let Riansford know that he was playing with him and to let him know for sure that he know were he was.

11. How does Zaroff stock his island with “game”? 1/2

Zaroff stocks his island with "game" by purposely crashing ships into a fake cannal that forces them to swim to the island. He also stocks the island by helping out Providence by taking in some criminals.

12. What happened to General Zaroff at the end of the story? 2/2

General Zariff was killed by Rainsford so Rainsford could live. The General was also probably tossed out of the window to the dogs because the general said that the loser will "furnish a repast for the hounds."

13. Inspite of being hurt, Zaroff congratulates Rainsford on his “Malay mancatcher,” why?1 /2

Zaroff congratulates Rainsord on his "Malay man catcher" because not many people knew how to make one and it worked. Also because it acually hurt him though minor.

14. How do we know Rainsford is an exceptionally fit man? 2/2

We know that Rainsford was an exceptionally fit man because he could swim against the current and Rainsford ran for hours non-stop in desnise underbush which is quite difficult. He could make complicted traps after running for miles with out to much difficulty.

15. Discuss the state of mind of Rainsford before he lands on the island versus that after he meets the General. What is different? (Especially about how he perceives animal feelings.)4/5

Before Rainsford landed on the island he thought that he would always be a hunter and that animals were just things that couldn't feel or reason. By the time that he kills the General he realizes that he or any hunter is subject to being the hunted. He also realizes that animals can feel fear to a very great extent and that there are animals that can reason, humans.

16. How does Connell inspire fear without obvious bloodshed/grotesqueness.2 /3

Connell inspires fear without obvious bloodshed/grotesqueness by using supense greatly and by appealing to the human instinct to protect and to survive. He also uses imagery and the setting to help the reader feel what it is like to be the main character in his situation. total 28/32